This project is currently in it's alpha phase.
Welcome to the Titanium XNA Game Engine (TXNAGE), the definitive 3D Game Engine for Windows XP/Vista & XBOX 360. TXNAGE is built upon the XNA Framework 3.1 and has many prebuilt features available to game developers.
Enriko Riba (a.k.a. Riki)
Does most of the major programming of the game engine. He has more than 20+ years of experience of his career, and is a software architect. He developes the game engine on his own time, and develops features as he programs.
Your Name Here:
Enriko Riba (a.k.a. Riki) could use some help, and so if you would like to help contact me.
The Primary Features
- Uses the XNA Framework 3.0
- Built using the C#.NET programming language
- Open Source
- 3D Compatibility
- Own Rendering Engine
- Full shader based fog support
- Directional/Point lights
- Supports setting static shader parameters once per frame and dynamic parameters per node
- ...and a lot more.