Project SummaryThis project is currently in it's alpha phase.Welcome to the Titanium XNA Game Engine (TXNAGE), the definitive 3D Game Engine for Windows XP/Vista & XBOX 360. TXNAGE is built upon the XNA Framework 3.1 and has many prebuilt features available to game developers.
The Team
Head Programmer: Enriko Riba (a.k.a. Riki)
Does most of the major programming of the game engine. He has more than 20+ years of experience of his career, and is a software architect. He developes the game engine on his own time, and develops features as he programs.
Your Name Here: Enriko Riba (a.k.a. Riki) could use some help, and so if you would like to help contact me.
The Primary Features
- Core
- Uses the XNA Framework 3.0
- Built using the C#.NET programming language
- Open Source
- 3D Compatibility
- Own Rendering Engine
- Rendering
- Full shader based fog support
- Directional/Point lights
- Supports setting static shader parameters once per frame and dynamic parameters per node
- ...and a lot more.